Signifying a turning point in naval design after the end of the Second World War, Neustrashimy was designed and built as a floating multitool. Her design incorporated as many countermeasures as possible to the new weapons of the Cold War era.
This Tier IX Soviet destroyer enjoys some of the best concealment values of her tier and carries highly effective torpedoes that can pose a real threat to enemies. Weave your way into perfect striking positions, using a combination of stealth and the five consumables available to you. If you happen to get caught in a bad spot, your good survivability will allow you to comfortably reset the scenario.
Telling Neustrashimy’s story
Neustrashimy (Russian for Dauntless)—or Project 41, as she was known in the design bureau—came into being during a period of post-war uncertainty that stemmed from the paradigm-shifting military technologies that had come into play, such as nuclear weapons, jet aircraft, and advanced radar.
In 1950, when Neustrashimy was laid down, the naval doctrine of the future was still taking shape in offices and meeting rooms of the various Navy departments across the world, and ships were being built to test the new theories that were being explored.
This was especially true for the Soviet Union, which throughout World War II had had only limited development of their fleet. The newly achieved peace presented an opportunity to construct a competitive navy—one that would enable them to face off against their new global rivals.
The new ship adopted a flush deck in its design, giving her a stealthy profile. Despite her relatively large size—134 m in length—Neustrashimy had virtually no superstructure besides the bridge tower on her forward end. The idea was to be able to seal off her internal spaces in the event of a nuclear attack, which is why her hull had barely any windows. Most of the ample deck space was occupied by armament: ten torpedo tubes, mines, depth charges, two large main battery mounts, and anti-aircraft emplacements.
Neustrashimy was the only ship of her class ever to be built. Originally intended as the lead ship of a class of 110 destroyers, the Soviet authorities eventually opted for a smaller and slightly cheaper version—the Kotlin class—after Neustrashimy underperformed during her sea trials. Her bow flare proved problematic out in the open sea, where large quantities of water could splash up over her bow. Her maximum speed and cruising range were also less than optimal in the eyes of the Soviet Navy. However, in retrospect, the adoption of the Kotlin class over Neustrashimy could be seen as a mistake. In exchange for the small reduction in cost, they barely had any speed advantage over Neustrashimy, and their smaller size also meant that there would be complications in the coming years when implementing the new combat systems developed in the 1950s and 60s.
Upon her completion in 1955, Neustrashimy was assigned to the Soviet Baltic Fleet and became flagship of a destroyer flotilla. However, throughout her 19-year career she would make many “power projection” voyages outside the Baltic. Outside of that, she never had to engage in any notable combat.
Neustrashimy sails into World of Warships in her late 1950s configuration, as she would have appeared shortly after being commissioned.
Main armament: Four 130 mm dual-purpose guns in two enclosed turrets: one on the bow, and one in the aft section. Inspired by German auto-stabilizing turret designs that had been used during the war, these electric turrets could be controlled either internally or remotely. To combat aerial targets, the mounts allowed their guns to elevate up to a nearly vertical 82 degrees.
AA: Eight 45 mm automatic anti-aircraft guns in four double SM-16 mounts. Firing 1.4 kg projectiles at a speed of over 100 rounds per minute, these guns would not make a welcome sight for any preying aircraft. Neustrashimy also carries two quadruple 25 mm 4М-120 automatic guns.
Torpedoes: Ten 533 mm torpedo tubes distributed in two quintuple launchers, both situated between the ship’s two funnels.
Commander with 10 skill points
- Priority Target
- Last Stand
- Concealment Expert
Commander with 19 skill points
- Priority Target
- Preventive Maintenance
- Adrenaline Rush
- Last Stand
- Survivability Expert
- Torpedo Armament Expertise
- Concealment Expert
Reflecting her multi-purpose nature in life, Neustrashimy has access to five consumable slots in World of Warships. Besides the ubiquitous Damage Control Party, you can also take advantage of the Smoke Generator for ducking into concealment or supporting teammates; Defensive AA Fire to scare off predatory squadrons; Engine Boost for making quick getaways; and Repair Party to recover from any damage done to your strong health pool.
For your ship’s six upgrade slots, we recommend the following setup for your first experience with Neustrashimy:
- Main Armaments Modification 1
- Engine Boost Modification 1
- AA Guns Modification 1
- Steering Gears Modification 2
- Concealment System Modification 1
- Torpedo Tubes Modification 3
In update 0.8.3, you’ll find the new Tier IX Soviet destroyer IX Neustrashimy in the Armory, available for20,500 Steel.
- Armed with four 130 mm guns mounted in two turrets, with a reloading time of 4 seconds and maximum firing range of 12.75 km. Her turrets can rotate 360 degrees.
- Equipped with two quintuple torpedo tubes that reload within 125 seconds. Her torpedoes can deliver a maximum of 17,933 damage, and travel at 65 knots up to a distance of 10 km.
- High survivability due to a large HP pool (20,500) and low detectability range by sea (7.1 km). By using camos, upgrades, and Commander skills, this can be further reduced to 5.6 km.
- Neustrashimy has a large hull, making her relatively clumsy and vulnerable.
- Defensive AA Fire consumable and enhanced Repair Party consumable that restores 1.5% of maximum HP per second. This is 3 times better than the standard for this consumable.